local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1
main_id = 40059
L0_1 = {}
L1_1 = 4005901
L2_1 = 4005902
L3_1 = 4005903
L4_1 = 4005904
L5_1 = 4005905
L6_1 = 4005906
L7_1 = 4005907
L8_1 = 4005908
L9_1 = 4005909
L10_1 = 4005910
L11_1 = 4005911
L12_1 = 4005917
L13_1 = 4005912
L14_1 = 4005913
L15_1 = 4005914
L16_1 = 4005916
L17_1 = 4005915
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
L0_1[16] = L16_1
L0_1[17] = L17_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "133209072"
L5_1 = ""
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = "0"
L3_1[1] = L4_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_SET_IS_GAME_TIME_LOCKED = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["4005901"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1018
L3_1.alias = "Npc1018"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005901_N1018"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4005902"] = L1_1
L1_1 = {}
L0_1["4005908"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10045
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005903_N10045"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1018
L4_1.alias = "Npc1018"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4005901_N1018"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1013
L5_1.alias = "Npc1013"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4005903_N1013"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1047
L6_1.alias = "Npc1047"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4005903_N1047"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1001
L7_1.alias = "Wendy"
L7_1.script = "Actor/Quest/Q301/Wendy301"
L7_1.pos = "Q4005903_N1001"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1034
L8_1.alias = "Npc1034"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q4005903_N1034"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 1032
L9_1.alias = "Npc1032"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "Q4005903_N1032"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 30139
L10_1.alias = "Npc30139"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "Q4005903_N30139"
L10_1.scene_id = 3
L10_1.room_id = 0
L10_1.data_index = 8
L11_1 = {}
L11_1.id = 12435
L11_1.alias = "Npc12435"
L11_1.script = "Actor/Npc/TempNPC"
L11_1.pos = "Q4005903_N12435"
L11_1.scene_id = 3
L11_1.room_id = 0
L11_1.data_index = 9
L12_1 = {}
L12_1.id = 30150
L12_1.alias = "Npc30150"
L12_1.script = "Actor/Npc/TempNPC"
L12_1.pos = "Q4005903_N30150"
L12_1.scene_id = 3
L12_1.room_id = 0
L12_1.data_index = 10
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
L1_1.npcs = L2_1
L0_1["4005909"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3000
L3_1.alias = "Npc3000"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q4005901_N3000"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1018
L4_1.alias = "Npc1018"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4005901_N1018"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70710699
L3_1.alias = "Gadget70710699"
L3_1.pos = "Q4005909_Gadget70710699"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["4005910"] = L1_1
L1_1 = {}
L0_1["4005911"] = L1_1
L1_1 = {}
L0_1["4005912"] = L1_1
L1_1 = {}
L0_1["4005913"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1018
L3_1.alias = "Npc1018"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005901_N1018"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4005901"] = L1_1
L1_1 = {}
L0_1["4005902"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10045
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005903_N10045"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1018
L4_1.alias = "Npc1018"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4005901_N1018"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1013
L5_1.alias = "Npc1013"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4005903_N1013"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1047
L6_1.alias = "Npc1047"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4005903_N1047"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1001
L7_1.alias = "Wendy"
L7_1.script = "Actor/Quest/Q301/Wendy301"
L7_1.pos = "Q4005903_N1001"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1034
L8_1.alias = "Npc1034"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q4005903_N1034"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 1032
L9_1.alias = "Npc1032"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "Q4005903_N1032"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 12435
L10_1.alias = "Npc12435"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "Q4005903_N12435"
L10_1.scene_id = 3
L10_1.room_id = 0
L10_1.data_index = 8
L11_1 = {}
L11_1.id = 30150
L11_1.alias = "Npc30150"
L11_1.script = "Actor/Npc/TempNPC"
L11_1.pos = "Q4005903_N30150"
L11_1.scene_id = 3
L11_1.room_id = 0
L11_1.data_index = 9
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L1_1.npcs = L2_1
L0_1["4005903"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10045
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005903_N10045"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1018
L4_1.alias = "Npc1018"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4005901_N1018"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1013
L5_1.alias = "Npc1013"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4005903_N1013"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1047
L6_1.alias = "Npc1047"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4005903_N1047"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1001
L7_1.alias = "Wendy"
L7_1.script = "Actor/Quest/Q301/Wendy301"
L7_1.pos = "Q4005903_N1001"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1034
L8_1.alias = "Npc1034"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q4005903_N1034"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 1032
L9_1.alias = "Npc1032"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "Q4005903_N1032"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 12435
L10_1.alias = "Npc12435"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "Q4005903_N12435"
L10_1.scene_id = 3
L10_1.room_id = 0
L10_1.data_index = 8
L11_1 = {}
L11_1.id = 30150
L11_1.alias = "Npc30150"
L11_1.script = "Actor/Npc/TempNPC"
L11_1.pos = "Q4005903_N30150"
L11_1.scene_id = 3
L11_1.room_id = 0
L11_1.data_index = 9
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L1_1.npcs = L2_1
L0_1["4005904"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10045
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005903_N10045"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1018
L4_1.alias = "Npc1018"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4005901_N1018"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1013
L5_1.alias = "Npc1013"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4005903_N1013"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1047
L6_1.alias = "Npc1047"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4005903_N1047"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1001
L7_1.alias = "Wendy"
L7_1.script = "Actor/Quest/Q301/Wendy301"
L7_1.pos = "Q4005903_N1001"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1034
L8_1.alias = "Npc1034"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q4005903_N1034"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 1032
L9_1.alias = "Npc1032"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "Q4005903_N1032"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 12435
L10_1.alias = "Npc12435"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "Q4005903_N12435"
L10_1.scene_id = 3
L10_1.room_id = 0
L10_1.data_index = 8
L11_1 = {}
L11_1.id = 30150
L11_1.alias = "Npc30150"
L11_1.script = "Actor/Npc/TempNPC"
L11_1.pos = "Q4005903_N30150"
L11_1.scene_id = 3
L11_1.room_id = 0
L11_1.data_index = 9
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L1_1.npcs = L2_1
L0_1["4005905"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10045
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005903_N10045"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1018
L4_1.alias = "Npc1018"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4005901_N1018"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1013
L5_1.alias = "Npc1013"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4005903_N1013"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1047
L6_1.alias = "Npc1047"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4005903_N1047"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1001
L7_1.alias = "Wendy"
L7_1.script = "Actor/Quest/Q301/Wendy301"
L7_1.pos = "Q4005903_N1001"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1034
L8_1.alias = "Npc1034"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q4005903_N1034"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 1032
L9_1.alias = "Npc1032"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "Q4005903_N1032"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 12435
L10_1.alias = "Npc12435"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "Q4005903_N12435"
L10_1.scene_id = 3
L10_1.room_id = 0
L10_1.data_index = 8
L11_1 = {}
L11_1.id = 30150
L11_1.alias = "Npc30150"
L11_1.script = "Actor/Npc/TempNPC"
L11_1.pos = "Q4005903_N30150"
L11_1.scene_id = 3
L11_1.room_id = 0
L11_1.data_index = 9
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L1_1.npcs = L2_1
L0_1["4005906"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10045
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005903_N10045"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1018
L4_1.alias = "Npc1018"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4005901_N1018"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1013
L5_1.alias = "Npc1013"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4005903_N1013"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1047
L6_1.alias = "Npc1047"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4005903_N1047"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1001
L7_1.alias = "Wendy"
L7_1.script = "Actor/Quest/Q301/Wendy301"
L7_1.pos = "Q4005903_N1001"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1034
L8_1.alias = "Npc1034"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q4005903_N1034"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 1032
L9_1.alias = "Npc1032"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "Q4005903_N1032"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 12435
L10_1.alias = "Npc12435"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "Q4005903_N12435"
L10_1.scene_id = 3
L10_1.room_id = 0
L10_1.data_index = 8
L11_1 = {}
L11_1.id = 30150
L11_1.alias = "Npc30150"
L11_1.script = "Actor/Npc/TempNPC"
L11_1.pos = "Q4005903_N30150"
L11_1.scene_id = 3
L11_1.room_id = 0
L11_1.data_index = 9
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L1_1.npcs = L2_1
L0_1["4005907"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10045
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005903_N10045"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1018
L4_1.alias = "Npc1018"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4005901_N1018"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1013
L5_1.alias = "Npc1013"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4005903_N1013"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1047
L6_1.alias = "Npc1047"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4005903_N1047"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1001
L7_1.alias = "Wendy"
L7_1.script = "Actor/Quest/Q301/Wendy301"
L7_1.pos = "Q4005903_N1001"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1034
L8_1.alias = "Npc1034"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q4005903_N1034"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 1032
L9_1.alias = "Npc1032"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "Q4005903_N1032"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 30139
L10_1.alias = "Npc30139"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "Q4005903_N30139"
L10_1.scene_id = 3
L10_1.room_id = 0
L10_1.data_index = 8
L11_1 = {}
L11_1.id = 12435
L11_1.alias = "Npc12435"
L11_1.script = "Actor/Npc/TempNPC"
L11_1.pos = "Q4005903_N12435"
L11_1.scene_id = 3
L11_1.room_id = 0
L11_1.data_index = 9
L12_1 = {}
L12_1.id = 30150
L12_1.alias = "Npc30150"
L12_1.script = "Actor/Npc/TempNPC"
L12_1.pos = "Q4005903_N30150"
L12_1.scene_id = 3
L12_1.room_id = 0
L12_1.data_index = 10
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
L1_1.npcs = L2_1
L0_1["4005908"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3000
L3_1.alias = "Npc3000"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q4005901_N3000"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70710699
L3_1.alias = "Gadget70710699"
L3_1.pos = "Q4005909_Gadget70710699"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["4005909"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10045
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005909_N10045"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1013
L4_1.alias = "Npc1013"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4005909_N1013"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1047
L5_1.alias = "Npc1047"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4005909_N1047"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1001
L6_1.alias = "Wendy"
L6_1.script = "Actor/Quest/Q301/Wendy301"
L6_1.pos = "Q4005909_N1001"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1034
L7_1.alias = "Npc1034"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q4005909_N1034"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1032
L8_1.alias = "Npc1032"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q4005909_N1032"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 30139
L9_1.alias = "Npc30139"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "Q4005910_N30139"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 12435
L10_1.alias = "Npc12435"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "Q4005910_N12435"
L10_1.scene_id = 3
L10_1.room_id = 0
L10_1.data_index = 8
L11_1 = {}
L11_1.id = 30150
L11_1.alias = "Npc30150"
L11_1.script = "Actor/Npc/TempNPC"
L11_1.pos = "Q4005910_N30150"
L11_1.scene_id = 3
L11_1.room_id = 0
L11_1.data_index = 9
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L1_1.npcs = L2_1
L0_1["4005910"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10045
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005911_N10045"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1018
L4_1.alias = "Npc1018"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4005911_N1018"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1013
L5_1.alias = "Npc1013"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4005911_N1013"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1047
L6_1.alias = "Npc1047"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4005911_N1047"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1001
L7_1.alias = "Wendy"
L7_1.script = "Actor/Quest/Q301/Wendy301"
L7_1.pos = "Q4005911_N1001"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1034
L8_1.alias = "Npc1034"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q4005911_N1034"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 1032
L9_1.alias = "Npc1032"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "Q4005911_N1032"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L1_1.npcs = L2_1
L0_1["4005911"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10045
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005911_N10045"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1018
L4_1.alias = "Npc1018"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4005911_N1018"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1013
L5_1.alias = "Npc1013"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4005911_N1013"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1047
L6_1.alias = "Npc1047"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4005911_N1047"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1001
L7_1.alias = "Wendy"
L7_1.script = "Actor/Quest/Q301/Wendy301"
L7_1.pos = "Q4005911_N1001"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1034
L8_1.alias = "Npc1034"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q4005911_N1034"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 1032
L9_1.alias = "Npc1032"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "Q4005911_N1032"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L1_1.npcs = L2_1
L0_1["4005912"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10045
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005911_N10045"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1018
L4_1.alias = "Npc1018"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4005911_N1018"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1013
L5_1.alias = "Npc1013"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4005911_N1013"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1047
L6_1.alias = "Npc1047"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4005911_N1047"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1001
L7_1.alias = "Wendy"
L7_1.script = "Actor/Quest/Q301/Wendy301"
L7_1.pos = "Q4005911_N1001"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1034
L8_1.alias = "Npc1034"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q4005911_N1034"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 1032
L9_1.alias = "Npc1032"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "Q4005911_N1032"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L1_1.npcs = L2_1
L0_1["4005913"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10045
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005911_N10045"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1018
L4_1.alias = "Npc1018"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4005911_N1018"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1013
L5_1.alias = "Npc1013"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4005911_N1013"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1047
L6_1.alias = "Npc1047"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4005911_N1047"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1001
L7_1.alias = "Wendy"
L7_1.script = "Actor/Quest/Q301/Wendy301"
L7_1.pos = "Q4005911_N1001"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1034
L8_1.alias = "Npc1034"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q4005911_N1034"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 1032
L9_1.alias = "Npc1032"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "Q4005911_N1032"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 30151
L10_1.alias = "Npc30151"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "Q4005914_N30151"
L10_1.scene_id = 3
L10_1.room_id = 0
L10_1.data_index = 8
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L1_1.npcs = L2_1
L0_1["4005914"] = L1_1
L1_1 = {}
L0_1["4005915"] = L1_1
L1_1 = {}
L0_1["4005916"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10045
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4005911_N10045"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1018
L4_1.alias = "Npc1018"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4005911_N1018"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1013
L5_1.alias = "Npc1013"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4005911_N1013"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1047
L6_1.alias = "Npc1047"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4005911_N1047"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1001
L7_1.alias = "Wendy"
L7_1.script = "Actor/Quest/Q301/Wendy301"
L7_1.pos = "Q4005911_N1001"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1034
L8_1.alias = "Npc1034"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q4005911_N1034"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 1032
L9_1.alias = "Npc1032"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "Q4005911_N1032"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L1_1.npcs = L2_1
L0_1["4005917"] = L1_1
quest_data = L0_1
